> For the complete documentation index, see [llms.txt](https://wiki.shadowkingdom.org/shadowkingdom-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.shadowkingdom.org/shadowkingdom-wiki/towny/custom-enchants.md).

# Custom Enchants

To open the central GUI, use: <mark style="color:orange;">/CE</mark>. All CE’s are categorized in 5 main tiers. Each tier has a different XP cost. All CE’s can only be found in their tiers.

A CE has a success/destroy rate. You can improve these rates by applying magical dust. To apply the CE book to a tool, drag and drop it on the item.&#x20;

Find a full plugin tutorial in: <mark style="color:orange;">/CE</mark>.

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{% tab title="Common" %}

<table><thead><tr><th width="155"></th><th width="64"></th><th width="167"></th><th></th></tr></thead><tbody><tr><td>Allure</td><td>1-3</td><td>Swords</td><td>Your attack pulls mobs towards you.</td></tr><tr><td>Aquatic</td><td>1</td><td>Helmet</td><td>Breath underwater</td></tr><tr><td>Armored</td><td>1-4</td><td>Armor, Elytra</td><td>Decreases damage from enemy swords by 2% per level.</td></tr><tr><td>Arrowbreak</td><td>1-5</td><td>Axe</td><td>Chance for arrows to bounce off you while holding item with this enchant.</td></tr><tr><td>Blind</td><td>1-3</td><td>Sword</td><td>A chance of causing blindness when attacking.</td></tr><tr><td>Devour</td><td>1-3</td><td>Weapons</td><td>Chance to restore food while killing mobs.</td></tr><tr><td>Enderslayer</td><td>1-5</td><td>Weapons</td><td>Increases damage dealt to Enderman and Ender dragons.</td></tr><tr><td>Epicness</td><td>1-3</td><td>Swords</td><td>Display particles on attack.</td></tr><tr><td>Explosive</td><td>1-5</td><td>Bow</td><td>Chance for arrows to explode.</td></tr><tr><td>Frenzy</td><td>1-5</td><td>Crossbow</td><td>Chance for arrows to explode.</td></tr><tr><td>Glowing</td><td>1</td><td>Helmet</td><td>Gives permanent night vision.</td></tr><tr><td>Hasten</td><td>1-3</td><td>Tools</td><td>Chance to gain Haste after breaken blocks.</td></tr><tr><td>Heavy</td><td>1-5</td><td>Armor, Elytra</td><td>Decreases damage from enemy bows by 2% per level.</td></tr><tr><td>Hunter</td><td>1-4</td><td>Trident, (cross)bow</td><td>increase damage dealt to passive mobs.</td></tr><tr><td>Immolate</td><td>1-3</td><td>Sword, Axe</td><td>Increases damage dealt to Spiders.</td></tr><tr><td>Implants</td><td>1-3</td><td>Helmet</td><td>Chance to restore food every few seconds.</td></tr><tr><td>Longbow</td><td>1-4</td><td>(cross)bow</td><td>Greatly increases damage dealt to enemy players that have a bow in their hands.</td></tr><tr><td>Molten</td><td>1-4</td><td>Armor, Elytra</td><td>Chance of setting your attacker ablaze</td></tr><tr><td>Nether Slayer</td><td>1-5</td><td>Weapons</td><td>Increases damage dealt to nether mobs.</td></tr><tr><td>Neutralize</td><td>1-2</td><td>(cross)bow</td><td>Chance to disarm opponent.</td></tr><tr><td>Perish</td><td>1-5</td><td>Trident, (cross)bow</td><td>A chance to give the wither effect.</td></tr><tr><td>Ravenous</td><td>1-4</td><td>Sword, Axe</td><td>Chance to regain hunger while fighting.</td></tr><tr><td>Rebreather</td><td>1-2</td><td>Pickaxe</td><td>Chance to regain air when mining under water.</td></tr><tr><td>Slayer</td><td>1-4</td><td>Sword, Axe</td><td>Increases damage dealt to passive mobs.</td></tr><tr><td>Smelting</td><td>1-3</td><td>Pickaxe</td><td>Chance to smelt mined blocks.</td></tr><tr><td>Snap</td><td>1-3</td><td>Fishing Rod</td><td>Pull hit entity towards you.</td></tr><tr><td>Soulless</td><td>1-4</td><td>Trident, (cross)bow</td><td>Increases damage dealt to Hostile Mobs.</td></tr><tr><td>Springs</td><td>1-3</td><td>Boots</td><td>Gives jump boost.</td></tr><tr><td>Virus</td><td>1-3</td><td>Trident, (cross)bow</td><td>A chance of poisoning mob or enemies.</td></tr><tr><td>Waterwalker</td><td>1</td><td>Boots</td><td>Walk on water.</td></tr></tbody></table>

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{% tab title="Rare" %}

<table><thead><tr><th width="156"></th><th width="62"></th><th width="174"></th><th></th></tr></thead><tbody><tr><td>Angelic</td><td>1-5</td><td>Armor</td><td>Heals you when you are hit.</td></tr><tr><td>Bait</td><td>1-3</td><td>Fishing rod</td><td>Chance to receive an extra fish.</td></tr><tr><td>Block</td><td>1-3</td><td>Sword</td><td>A chance to negate an attack and deal up to 4 damage back.</td></tr><tr><td>Blunt Force</td><td>1-4</td><td>Axe</td><td>Chance to strike with great force.</td></tr><tr><td>Creeper Armor</td><td>1-3</td><td>Armor</td><td>Chance to be immune to explosive damage, at higher levels you have a chance to heal.</td></tr><tr><td>Exalted</td><td>1-4</td><td>Sword</td><td>A chance of removing bad potion effects.</td></tr><tr><td>Haste</td><td>1-3</td><td>Tools</td><td>Allows you to swing your tools faster.</td></tr><tr><td>Hellfire</td><td>1-5</td><td>Bow</td><td>Arrows turn into fireballs.</td></tr><tr><td>Infernal</td><td>1-3</td><td>Sword, Axe</td><td>Explosive fire effect.</td></tr><tr><td>Marksman</td><td>1-4</td><td>Crossbow</td><td>Increases damage dealt with Crossbows.</td></tr><tr><td>Momentum</td><td>1-3</td><td>Elytra</td><td>Chance to gain speed boost with fireworks.</td></tr><tr><td>Nightwalker</td><td>1-3</td><td>Sword</td><td>Freeze mobs at night.</td></tr><tr><td>Piercing</td><td>1-5</td><td>Bow</td><td>Inflicts more damage.</td></tr><tr><td>Poseidon</td><td>1-4</td><td>Trident</td><td>Increases damage dealt with Tridents.</td></tr><tr><td>Reaper</td><td>1-4</td><td>Axe</td><td>A chance to give your opponent the Wither and Blindness effects while dealing damage</td></tr><tr><td>Reflect</td><td>1-5</td><td>Armor</td><td>Absorb enemy damage and reflect it back.</td></tr><tr><td>Reforged</td><td>1-10</td><td>Weapons, Tools</td><td>Protects weapons and tools durability, items will be take longer to break.</td></tr><tr><td>Replanter</td><td>1</td><td>Hoe</td><td>Replants crops when harvested.</td></tr><tr><td>Replenish</td><td>1-3</td><td>Pickaxe</td><td>Chance to restore food while mining.</td></tr><tr><td>Rocketescape</td><td>1-3</td><td>Boots</td><td>Blast off into the air at low HP.</td></tr><tr><td>Safeguard</td><td>1-2</td><td>Armor</td><td>Chance to gain Damage Resistance when defending.</td></tr><tr><td>Smokebomb</td><td>1-8</td><td>Helmet</td><td>When you are near death, you will spawn a smoke bomb to distract your enemies.</td></tr><tr><td>Spark</td><td>1-3</td><td>Trident</td><td>Light opponents on fire.</td></tr><tr><td>Telepathy</td><td>1-4</td><td>Tools</td><td>Automatically places blocks broken by tools in your inventory.</td></tr><tr><td>Trickster</td><td>1-8</td><td>Armor</td><td>When hit you have a chance to teleport directly behind you opponent.</td></tr><tr><td>Vampire</td><td>1-3</td><td>Sword</td><td>A chance to heal you for up to 3 hp a few seconds after you strike</td></tr><tr><td>Voodoo</td><td>1-6</td><td>Armor</td><td>Fices a chance to deal weakness</td></tr><tr><td>Wither</td><td>1-5</td><td>Armor</td><td>A chance to give the wither effect.</td></tr></tbody></table>
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{% tab title="Legendary" %}

<table><thead><tr><th width="161"></th><th width="63"></th><th width="176"></th><th></th></tr></thead><tbody><tr><td>Autoreel</td><td>1-4</td><td>Fishing Rod</td><td>Automatically reels in the fishing rod when it gets a bite.</td></tr><tr><td>Beastslayer</td><td>1-4</td><td>Sword, Axe</td><td>Increases damage dealt to Hostile Mobs.</td></tr><tr><td>Berserk</td><td>1-5</td><td>Sword, Axe</td><td>Chance of strength and mining fatigue.</td></tr><tr><td>Blacksmith</td><td>1-5</td><td>Axe</td><td>Repair your weapon in exchange for dealing less damage.</td></tr><tr><td>Bleed</td><td>1-6</td><td>Axe</td><td>Make your opponent bleed.</td></tr><tr><td>Chunky</td><td>1-6</td><td>Chestplate</td><td>Chance to receive less damage.</td></tr><tr><td>Convulse</td><td>1-6</td><td>Boots</td><td>Chance to throw your attackers into the air.</td></tr><tr><td>Creeperarmor</td><td>1-3</td><td>Armor</td><td>Chance to be immune to explosive damage, at higher levels you have a chance to heal.</td></tr><tr><td>Deadshot</td><td>1-5</td><td>Trident</td><td>Headshots with tridents deal double damage.</td></tr><tr><td>Diploid</td><td>1-5</td><td>Sword</td><td>Chance to multiply mob drops.</td></tr><tr><td>Disarm</td><td>1-3</td><td>Sword</td><td>Chance to disarm opponent.</td></tr><tr><td>Disarmor</td><td>1-8</td><td>Sword</td><td>Chance of unequipping random armor piece from your opponent.</td></tr><tr><td>Dodge</td><td>1-5</td><td>Armor</td><td>Chance to dodge physical enemy, chance increases when sneaking.</td></tr><tr><td>Doublestrike</td><td>1-3</td><td>Sword</td><td>A chance to strike twice.</td></tr><tr><td>Endmaster</td><td>1-3</td><td>Sword</td><td>Double damage to mobs in the End.</td></tr><tr><td>Featherweigth</td><td>1-3</td><td>Sword, Axe</td><td>Chance to get a burst of haste.</td></tr><tr><td>Gears</td><td>1-3</td><td>Boots</td><td>Added speed when equipped.</td></tr><tr><td>Launch</td><td>1-3</td><td>Sword</td><td>Launch yourself by right-clicking</td></tr><tr><td>Lifesteal</td><td>1-5</td><td>Sword</td><td>A chance to steal health when attacking</td></tr><tr><td>Lucid</td><td>1-3</td><td>Armor</td><td>Chance to cure blindness and gain night vision when hit.</td></tr><tr><td>Multiplication</td><td>1-5</td><td>Pickaxe</td><td>Chance to multiply ore drops.</td></tr><tr><td>Netherling</td><td>1-3</td><td>Sword</td><td>Double damage to mobs in Nether.</td></tr><tr><td>Obsedianshield</td><td>1</td><td>Armor</td><td>Gives permanent fire resistance.</td></tr><tr><td>Overload</td><td>1-3</td><td>Armor</td><td>Unlocks additional hearts.</td></tr><tr><td>Patch</td><td>1-3</td><td>Armor</td><td>Chance to recover durability when damaged by mobs.</td></tr><tr><td>Rebound</td><td>1-3</td><td>Weapons</td><td>Gain some health back after kills.</td></tr><tr><td>Restore</td><td>1-4</td><td>Tools</td><td>Upon breaking, item has a chance to lose this enchantment and repair half of its durability</td></tr><tr><td>Soulbound</td><td>1-3</td><td>Weapons, Tools</td><td>A chance to keep item on death.</td></tr><tr><td>Spirits</td><td>1-10</td><td>Armor</td><td>Chance to spawn guard blazes.</td></tr><tr><td>Tank</td><td>1-4</td><td>Armor</td><td>Chance to decreases damage from enemy axes by 2% per level.</td></tr></tbody></table>
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