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    • LWC protections
    • Custom Enchants
    • TreasureHunt
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  1. Towny

Custom Enchants

On the server we have a wide range of custom enchanted books.

To open the central GUI, use: /CE. All CE’s are categorized in 5 main tiers. Each tier has a different XP cost. All CE’s can only be found in their tiers.

A CE has a success/destroy rate. You can improve these rates by applying magical dust. To apply the CE book to a tool, drag and drop it on the item.

Find a full plugin tutorial in: /CE.

Allure

1-3

Swords

Your attack pulls mobs towards you.

Aquatic

1

Helmet

Breath underwater

Armored

1-4

Armor, Elytra

Decreases damage from enemy swords by 2% per level.

Arrowbreak

1-5

Axe

Chance for arrows to bounce off you while holding item with this enchant.

Blind

1-3

Sword

A chance of causing blindness when attacking.

Devour

1-3

Weapons

Chance to restore food while killing mobs.

Enderslayer

1-5

Weapons

Increases damage dealt to Enderman and Ender dragons.

Epicness

1-3

Swords

Display particles on attack.

Explosive

1-5

Bow

Chance for arrows to explode.

Frenzy

1-5

Crossbow

Chance for arrows to explode.

Glowing

1

Helmet

Gives permanent night vision.

Hasten

1-3

Tools

Chance to gain Haste after breaken blocks.

Heavy

1-5

Armor, Elytra

Decreases damage from enemy bows by 2% per level.

Hunter

1-4

Trident, (cross)bow

increase damage dealt to passive mobs.

Immolate

1-3

Sword, Axe

Increases damage dealt to Spiders.

Implants

1-3

Helmet

Chance to restore food every few seconds.

Longbow

1-4

(cross)bow

Greatly increases damage dealt to enemy players that have a bow in their hands.

Molten

1-4

Armor, Elytra

Chance of setting your attacker ablaze

Nether Slayer

1-5

Weapons

Increases damage dealt to nether mobs.

Neutralize

1-2

(cross)bow

Chance to disarm opponent.

Perish

1-5

Trident, (cross)bow

A chance to give the wither effect.

Ravenous

1-4

Sword, Axe

Chance to regain hunger while fighting.

Rebreather

1-2

Pickaxe

Chance to regain air when mining under water.

Slayer

1-4

Sword, Axe

Increases damage dealt to passive mobs.

Smelting

1-3

Pickaxe

Chance to smelt mined blocks.

Snap

1-3

Fishing Rod

Pull hit entity towards you.

Soulless

1-4

Trident, (cross)bow

Increases damage dealt to Hostile Mobs.

Springs

1-3

Boots

Gives jump boost.

Virus

1-3

Trident, (cross)bow

A chance of poisoning mob or enemies.

Waterwalker

1

Boots

Walk on water.

Angelic

1-5

Armor

Heals you when you are hit.

Bait

1-3

Fishing rod

Chance to receive an extra fish.

Block

1-3

Sword

A chance to negate an attack and deal up to 4 damage back.

Blunt Force

1-4

Axe

Chance to strike with great force.

Creeper Armor

1-3

Armor

Chance to be immune to explosive damage, at higher levels you have a chance to heal.

Exalted

1-4

Sword

A chance of removing bad potion effects.

Haste

1-3

Tools

Allows you to swing your tools faster.

Hellfire

1-5

Bow

Arrows turn into fireballs.

Infernal

1-3

Sword, Axe

Explosive fire effect.

Marksman

1-4

Crossbow

Increases damage dealt with Crossbows.

Momentum

1-3

Elytra

Chance to gain speed boost with fireworks.

Nightwalker

1-3

Sword

Freeze mobs at night.

Piercing

1-5

Bow

Inflicts more damage.

Poseidon

1-4

Trident

Increases damage dealt with Tridents.

Reaper

1-4

Axe

A chance to give your opponent the Wither and Blindness effects while dealing damage

Reflect

1-5

Armor

Absorb enemy damage and reflect it back.

Reforged

1-10

Weapons, Tools

Protects weapons and tools durability, items will be take longer to break.

Replanter

1

Hoe

Replants crops when harvested.

Replenish

1-3

Pickaxe

Chance to restore food while mining.

Rocketescape

1-3

Boots

Blast off into the air at low HP.

Safeguard

1-2

Armor

Chance to gain Damage Resistance when defending.

Smokebomb

1-8

Helmet

When you are near death, you will spawn a smoke bomb to distract your enemies.

Spark

1-3

Trident

Light opponents on fire.

Telepathy

1-4

Tools

Automatically places blocks broken by tools in your inventory.

Trickster

1-8

Armor

When hit you have a chance to teleport directly behind you opponent.

Vampire

1-3

Sword

A chance to heal you for up to 3 hp a few seconds after you strike

Voodoo

1-6

Armor

Fices a chance to deal weakness

Wither

1-5

Armor

A chance to give the wither effect.

Autoreel

1-4

Fishing Rod

Automatically reels in the fishing rod when it gets a bite.

Beastslayer

1-4

Sword, Axe

Increases damage dealt to Hostile Mobs.

Berserk

1-5

Sword, Axe

Chance of strength and mining fatigue.

Blacksmith

1-5

Axe

Repair your weapon in exchange for dealing less damage.

Bleed

1-6

Axe

Make your opponent bleed.

Chunky

1-6

Chestplate

Chance to receive less damage.

Convulse

1-6

Boots

Chance to throw your attackers into the air.

Creeperarmor

1-3

Armor

Chance to be immune to explosive damage, at higher levels you have a chance to heal.

Deadshot

1-5

Trident

Headshots with tridents deal double damage.

Diploid

1-5

Sword

Chance to multiply mob drops.

Disarm

1-3

Sword

Chance to disarm opponent.

Disarmor

1-8

Sword

Chance of unequipping random armor piece from your opponent.

Dodge

1-5

Armor

Chance to dodge physical enemy, chance increases when sneaking.

Doublestrike

1-3

Sword

A chance to strike twice.

Endmaster

1-3

Sword

Double damage to mobs in the End.

Featherweigth

1-3

Sword, Axe

Chance to get a burst of haste.

Gears

1-3

Boots

Added speed when equipped.

Launch

1-3

Sword

Launch yourself by right-clicking

Lifesteal

1-5

Sword

A chance to steal health when attacking

Lucid

1-3

Armor

Chance to cure blindness and gain night vision when hit.

Multiplication

1-5

Pickaxe

Chance to multiply ore drops.

Netherling

1-3

Sword

Double damage to mobs in Nether.

Obsedianshield

1

Armor

Gives permanent fire resistance.

Overload

1-3

Armor

Unlocks additional hearts.

Patch

1-3

Armor

Chance to recover durability when damaged by mobs.

Rebound

1-3

Weapons

Gain some health back after kills.

Restore

1-4

Tools

Upon breaking, item has a chance to lose this enchantment and repair half of its durability

Soulbound

1-3

Weapons, Tools

A chance to keep item on death.

Spirits

1-10

Armor

Chance to spawn guard blazes.

Tank

1-4

Armor

Chance to decreases damage from enemy axes by 2% per level.

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Last updated 5 months ago

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