Last updated
Last updated
To open the central GUI, use: /CE. All CE’s are categorized in 5 main tiers. Each tier has a different XP cost. All CE’s can only be found in their tiers.
A CE has a success/destroy rate. You can improve these rates by applying magical dust. To apply the CE book to a tool, drag and drop it on the item.
Find a full plugin tutorial in: /CE.
Allure
1-3
Swords
Your attack pulls mobs towards you.
Aquatic
1
Helmet
Breath underwater
Armored
1-4
Armor, Elytra
Decreases damage from enemy swords by 2% per level.
Arrowbreak
1-5
Axe
Chance for arrows to bounce off you while holding item with this enchant.
Blind
1-3
Sword
A chance of causing blindness when attacking.
Devour
1-3
Weapons
Chance to restore food while killing mobs.
Enderslayer
1-5
Weapons
Increases damage dealt to Enderman and Ender dragons.
Epicness
1-3
Swords
Display particles on attack.
Explosive
1-5
Bow
Chance for arrows to explode.
Frenzy
1-5
Crossbow
Chance for arrows to explode.
Glowing
1
Helmet
Gives permanent night vision.
Hasten
1-3
Tools
Chance to gain Haste after breaken blocks.
Heavy
1-5
Armor, Elytra
Decreases damage from enemy bows by 2% per level.
Hunter
1-4
Trident, (cross)bow
increase damage dealt to passive mobs.
Immolate
1-3
Sword, Axe
Increases damage dealt to Spiders.
Implants
1-3
Helmet
Chance to restore food every few seconds.
Longbow
1-4
(cross)bow
Greatly increases damage dealt to enemy players that have a bow in their hands.
Molten
1-4
Armor, Elytra
Chance of setting your attacker ablaze
Nether Slayer
1-5
Weapons
Increases damage dealt to nether mobs.
Neutralize
1-2
(cross)bow
Chance to disarm opponent.
Perish
1-5
Trident, (cross)bow
A chance to give the wither effect.
Ravenous
1-4
Sword, Axe
Chance to regain hunger while fighting.
Rebreather
1-2
Pickaxe
Chance to regain air when mining under water.
Slayer
1-4
Sword, Axe
Increases damage dealt to passive mobs.
Smelting
1-3
Pickaxe
Chance to smelt mined blocks.
Snap
1-3
Fishing Rod
Pull hit entity towards you.
Soulless
1-4
Trident, (cross)bow
Increases damage dealt to Hostile Mobs.
Springs
1-3
Boots
Gives jump boost.
Virus
1-3
Trident, (cross)bow
A chance of poisoning mob or enemies.
Waterwalker
1
Boots
Walk on water.
Angelic
1-5
Armor
Heals you when you are hit.
Bait
1-3
Fishing rod
Chance to receive an extra fish.
Block
1-3
Sword
A chance to negate an attack and deal up to 4 damage back.
Blunt Force
1-4
Axe
Chance to strike with great force.
Creeper Armor
1-3
Armor
Chance to be immune to explosive damage, at higher levels you have a chance to heal.
Exalted
1-4
Sword
A chance of removing bad potion effects.
Haste
1-3
Tools
Allows you to swing your tools faster.
Hellfire
1-5
Bow
Arrows turn into fireballs.
Infernal
1-3
Sword, Axe
Explosive fire effect.
Marksman
1-4
Crossbow
Increases damage dealt with Crossbows.
Momentum
1-3
Elytra
Chance to gain speed boost with fireworks.
Nightwalker
1-3
Sword
Freeze mobs at night.
Piercing
1-5
Bow
Inflicts more damage.
Poseidon
1-4
Trident
Increases damage dealt with Tridents.
Reaper
1-4
Axe
A chance to give your opponent the Wither and Blindness effects while dealing damage
Reflect
1-5
Armor
Absorb enemy damage and reflect it back.
Reforged
1-10
Weapons, Tools
Protects weapons and tools durability, items will be take longer to break.
Replanter
1
Hoe
Replants crops when harvested.
Replenish
1-3
Pickaxe
Chance to restore food while mining.
Rocketescape
1-3
Boots
Blast off into the air at low HP.
Safeguard
1-2
Armor
Chance to gain Damage Resistance when defending.
Smokebomb
1-8
Helmet
When you are near death, you will spawn a smoke bomb to distract your enemies.
Spark
1-3
Trident
Light opponents on fire.
Telepathy
1-4
Tools
Automatically places blocks broken by tools in your inventory.
Trickster
1-8
Armor
When hit you have a chance to teleport directly behind you opponent.
Vampire
1-3
Sword
A chance to heal you for up to 3 hp a few seconds after you strike
Voodoo
1-6
Armor
Fices a chance to deal weakness
Wither
1-5
Armor
A chance to give the wither effect.
Autoreel
1-4
Fishing Rod
Automatically reels in the fishing rod when it gets a bite.
Beastslayer
1-4
Sword, Axe
Increases damage dealt to Hostile Mobs.
Berserk
1-5
Sword, Axe
Chance of strength and mining fatigue.
Blacksmith
1-5
Axe
Repair your weapon in exchange for dealing less damage.
Bleed
1-6
Axe
Make your opponent bleed.
Chunky
1-6
Chestplate
Chance to receive less damage.
Convulse
1-6
Boots
Chance to throw your attackers into the air.
Creeperarmor
1-3
Armor
Chance to be immune to explosive damage, at higher levels you have a chance to heal.
Deadshot
1-5
Trident
Headshots with tridents deal double damage.
Diploid
1-5
Sword
Chance to multiply mob drops.
Disarm
1-3
Sword
Chance to disarm opponent.
Disarmor
1-8
Sword
Chance of unequipping random armor piece from your opponent.
Dodge
1-5
Armor
Chance to dodge physical enemy, chance increases when sneaking.
Doublestrike
1-3
Sword
A chance to strike twice.
Endmaster
1-3
Sword
Double damage to mobs in the End.
Featherweigth
1-3
Sword, Axe
Chance to get a burst of haste.
Gears
1-3
Boots
Added speed when equipped.
Launch
1-3
Sword
Launch yourself by right-clicking
Lifesteal
1-5
Sword
A chance to steal health when attacking
Lucid
1-3
Armor
Chance to cure blindness and gain night vision when hit.
Multiplication
1-5
Pickaxe
Chance to multiply ore drops.
Netherling
1-3
Sword
Double damage to mobs in Nether.
Obsedianshield
1
Armor
Gives permanent fire resistance.
Overload
1-3
Armor
Unlocks additional hearts.
Patch
1-3
Armor
Chance to recover durability when damaged by mobs.
Rebound
1-3
Weapons
Gain some health back after kills.
Restore
1-4
Tools
Upon breaking, item has a chance to lose this enchantment and repair half of its durability
Soulbound
1-3
Weapons, Tools
A chance to keep item on death.
Spirits
1-10
Armor
Chance to spawn guard blazes.
Tank
1-4
Armor
Chance to decreases damage from enemy axes by 2% per level.
On the server we have a wide range of custom enchanted books.